User blog:Mobius 1 IUN/Aircraft Hypermanueverability

According to some recent experimentation i discovered that weight imbalance can affect aircraft maneuverability. with some more experimentation, i created Spencerperc as well as myself an X-02 Wyvern in BABFT.

After some observations with rotating forward swept wings, i discovered that the aircraft would automatically do three things when the rotating forward swept wings were set to certain positions:


 * When set all the way back, the aircraft would automatically push upward. Leaving it like this for long enough would cause the aircraft to rapidly spin, turn and eventually level out. I called this "hypermaneuverability".
 * When set in the middle, the aircraft would automatically level out, going directly straight. How it knew where the ground was, i had no clue.
 * When closed entirely, the aircraft would function normally, going directly where it was facing, but rarely level the aircraft out if it was on an angle.

my suspected reason why the aircraft did this was because the rotating wings had a slight weight when rotating.

If you know exactly why it does this, i'd appreciate you posting it in this comment section.

Edit: Oh yeah, i forgot about this. On accident, i ripped one of my X-02's wings off by hitting a flagpole on someone else's team. When i flew straight, the aircraft went up, and only up, on a slight angle, regardless of how i moved the remaining wing. On a very rare case, the aircraft would shake violently, as if it was stalling. I managed to land it at white team's plot realistically by repeatedly pushing down and up to correct it's angle.