User blog:Xelistren/Just data storage, nothing to see here.

How to calculate balloon requirement.
$$l-w=b$$

w=Weight

l=Lift

b=Buoyancy

Buoyancy of positives makes you float up any negative will result in you staying on the ground.

What is the purpose of raising your buoyancy?
Having a higher buoyancy makes cars flip easier, and allows certain builds to be able to get to the end without much issue. it also has the ability to raise specific areas for working under unanchored builds instead of having to rebuild them.

Why does my build not float?
There can be several reasons for a build not to float the easiest to fix involve if blocks are anchored or not. The ground is perma anchored so anything built without a deleted spacer will appear as if it is anchored when it really is set to unanchor. The fastest way of seeing if you have anchoring issues is to launch the build and attempt to float then, if you float you have anchor issues. The next possible issue is you have your weight too high for your lift. If one side lifts up but the other doesn't then you have localized high weight to lift in that one spot. Both cases can be solved by simply adding more balloons to your build so that it will gain more buoyancy.